This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
libecho:start [2019/08/04 07:07] – lee | libecho:start [2024/06/19 20:21] (current) – removed lee | ||
---|---|---|---|
Line 1: | Line 1: | ||
- | Howdy. | ||
- | LibEcho is a //free// and // | ||
- | |||
- | However, even if TF-pr0n isn't your thing, much of the library is also quite useful for any Twine/Twee game. The library is modular, so you can just leave out the TF libraries if you wish, and those mechanics won't be included in your game. | ||
- | |||
- | Too often, we see potential authors having to reinvent the wheel time and time again (vis-a-vis inventory, apparel, and transformation mechanics). | ||
- | |||
- | LibEcho is released under the [[LibEcho: | ||
- | |||
- | The current implementation provides several modular libraries: | ||
- | * Some prototype methods added to some built-in JS types, to assist with prose-generation (capitalization, | ||
- | * Various useful macros and widgets that extend the functionality of Sugarcube 2. | ||
- | * A defaults/ | ||
- | * A **general inventory system**. | ||
- | * A **clothing/ | ||
- | * A **grammar library** and macro collection that allows one piece of text to be written so that it can display the correct pronoun references and verb tenses regardless of the current viewpoint character or gender of the subject or other nouns. ("He has blond hair."/" | ||
- | * A general implementation of " | ||
- | * An extensible **PC/NPC class**, built on the above inventory, apparel, and transformation systems. | ||
- | |||
- | If you're just getting started, try out the Tutorial. | ||
- | |||
- | * [[LibEcho: | ||
- | |||
- | * [[LibEcho: | ||
- | * [[http:// | ||
- | |||
- | * [[LibEcho: | ||
- | * [[http:// |